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Kaghati (Fall Quarter) | Week 2

Updated: Sep 22, 2021

Over the weekend I worked on getting final CBB renders on SH04 & SH30. I also was able to make progress on SH07, 08, 26 & 16.


Class 3

SH04 (Final)

- The spotty render noise issue with the fish kite still persisted, so I decided to manually roto-paint out the noise instead of spending hours troubleshooting the same ongoing issue. It seemed to work well.


SH30 (SO CLOSE to final)

Notes:

- rendered with the wrong camera -- should have a perspective zoom motion

- fix the distracting bright highlights on kites

SH26 (Final after fixing xgen glitches)

- hair issues begin from frame 74 onward. I think I will try fix this by re-exporting the patches with a larger frame range.


SH08 (First Rough Pass)

test render at 540p

Notes:

- need to check with the other shots for continuity, this one feels like the odd one out like lighting and color wise

- blur edge of table a tad more

- (not lighting) lower eyelash dark spot at F78 & 85?


SH16 (First Rough Pass)

Notes:

- make sure to un-smooth the toy plane windshield & hide the extra knot on the spool


SH07 (Finished Lighting file setup)

This lighting is just barely started


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Class 4

SH30

fixed notes from last pass + comp tweaks -- sun flares and color adjustments

Notes:

- Fix ghosting motion blur issue on blue plastic stool + toy plane

- add more rim to highlight/shape her ponytail sim!!


SH04 (FinalFinal)

added sun flares in comp + fixed floor issue


SH07

test render at 540p

Notes:

- make sure whatever her skin tone is in the final frame matches the next shot 8 because she gets pretty dark here

- blur the harsh triangular line from fog in comp

- add more fill overall--brighten to dark darks

- try to have her hair lighting be more consistent overall

- add fixed plane UV model



SH16

HD Render pass

Notes:

- Fix sketchbook clipping


SH15

First Pass Render -- experiencing a lot of xgen issues that I am still troubleshooting..

Notes:

- Fix hair

- add plane remote to top of desk

- hide the static spool string!

The said xgen issues :( -->


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