Class 7 | More Lighting Progress & Promo
Update 1: We officially posted our teaser trailer to the public! :) It was lovely to see everyone's responses and support towards the project.
Update 2: Shot 19 & Shot 27 Lighting
Shot 19 Notes:
Looks too much like a spotlight--how to make it look more like sun shining through the window?
Add gobo filter
reduce softness of shadow from key light
Is the front box placement distracting?
experiment with different placements + completely or partially hidden
Leave the lamp bulb off even though it doesn't ~technically make sense
SH18-19 overhead light continuity: have the grandpa turning on the light flicker continue on to the beginning of shot 19
Shot 27 Notes:
Updated christian's new cache to fix the body clipping issues
left side of frame is still much too bright--doesn't match the shot right after this
forgot to update the kite uv on this render
Lorena's garage door texture stretching -- remove the scratch noise that's up close to the camera for this shot!
Update 3: Shot 10 & Shot 24 sequence renders, & Shot 23 Render Layer Setup
Shot 24: Set up Ivan's lighting shot for sequence render on farm
Shot 10 Notes:
make rack focus shift faster (plane in focus by frame 50-ish)
Shot 23: Set up Grandpa nodding shot as multiple render layers to optimize render times
- unfortunately, even with this it still hit the 2 hour kill for a 1080p render :( I will need to continue troubleshooting this problem.
Update 4: Continuity Tracker & CBB Notes
Made a quilt of all the latest lighting shots to check for continuity/transitions in the film
CBB Shot Notes: created a tracker of all the CBB Shot tweaks
Overall: I am so happy with how the team is progressing as a whole!! I am Super excited to create an updated animatic cut by the end of this week :) we have several new major animation updates to add.
Class 8 | Updated Animatic & Rendering
Most up to date animatic as of 4/15/21 | Password: kaghati
SH19 test render at low samples (with notes)
- missing bookshelf textures troubleshooting
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